Interactive Fiction in the Humanities Classroom: How to Create Interactive Text Games Using TwineShow full item record
Title | Interactive Fiction in the Humanities Classroom: How to Create Interactive Text Games Using Twine |
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Author | Kirilloff, Gabi |
Date | 2021 |
Abstract | This lesson provides strategies for incorporating game creation into the classroom. The first half of the lesson discusses the challenges and benefits of teaching game creation while the second half includes a technical tutorial for Twine, an open source game creation tool. |
Link | https://doi.org/10.46430/phen0095
https://repository.tcu.edu/handle/116099117/56561 |
Department | English |
Subject | Computer science
Multimedia Video game development Game mechanics Mathematics education Human–computer interaction |
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- Research Publications [837]
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